How about taking your gaming experience on Roblox to the next level? If you’re looking for an upper hand in battles, then boy, we do have something to share with you.
We’re diving deep into the world of Weaponry Script, used on Roblox. Those little tools that can give you the upper hand in the heat of the virtual battle.
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Benefits of Using Weaponry Scripts on Roblox
Imagine you’re in the middle of an intense showdown in your favorite Roblox game, and suddenly, with just a flick of your virtual wrist, you’re armed with the most powerful weapons, precision targeting, and enhanced control.
That’s exactly the magic of using a Weaponry Script.
- Unmatched Power: Weaponry scripts can give you access to a vast array of weapons, each with its unique abilities, from high-powered blasters to swift, and more weapons.
- Precision and Control: Ever wished you could aim with the precision of a seasoned marksman? With the right weaponry script, you’ll be fighting like never before. Plus, you’ll have enhanced control over your weapons, making you a force to be reckoned with.
- Customization Galore: Tired of using the same old-looking weapons? Weaponry scripts often come with customizable options, allowing you to tailor your weapons to your playstyle. This will make you stand out on the battlefield with your unique setup.
Roblox Weaponry Script
-- // Variables getgenv().fireRate = 0.01 getgenv().reloadTime = 0 -- // Code local a; a = hookmetamethod(game, "__namecall", function(self, ...) local method = getnamecallmethod() if method == "Play" and tostring(self):lower():find("reload") and reloadTime == 0 then return true end return a(self, ...) end) local localPlayer = game:GetService("Players").LocalPlayer local playerScripts = localPlayer.PlayerScripts local weaponFramework = playerScripts.WeaponryFramework local currentWeapons; for i, v in pairs(getsenv(weaponFramework)) do if typeof(v) == "function" and i == "OpenInventoryManager" then currentWeapons = getupvalues(v)[5] end end task.spawn(function() while task.wait(1) do for i, v1 in pairs(currentWeapons) do local v = v1.WeaponStats if not v1.CurrentAmmo then continue end v.BloomResetTime = 0 v.MaxBloom = 0 v.Reload_Start = 0 v.Reload_Insert = 0 v.Reload_EndTime = 0 v.Reload_PerAmmo = 0 if v.Spread then for i1, v2 in pairs(v.Spread) do v.Spread[i1] = Vector3.new(0,0,0) end end rawset(v, "FireRate", fireRate) rawset(v, "Reload_TotalTime", reloadTime) rawset(v, "Reload_AmmoFull", reloadTime) rawset(v, "EquipTime", 0) rawset(v, "Range", math.huge) rawset(v, "RecoilData", { ["y"] = { ["Damper"] = 0, ["Speed"] = 0, ["MaxAngle"] = 0, ["ADSreduction"] = 0, ["MinAngle"] = 0 }, ["x"] = { ["Damper"] = 0, ["Speed"] = 0, ["MaxAngle"] = 0, ["ADSreduction"] = 0, ["MinAngle"] = 0 }, ["z"] = { ["Damper"] = 0, ["Speed"] = 0, ["MaxAngle"] = 0, ["ADSreduction"] = 0, ["MinAngle"] = 0 } }) if v.Animations and v.Animations.reload then for i, v in pairs(v.Animations.reload.SoundTimeStamps) do rawset(v, "Time", 0) end end end end end)
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How to Execute Weaponry Script (Step-by-Step Guide
- Select a Compatible Executor: Before you start using the script, make sure you have a reliable executor. (we will make a list of some nice performing exploits below)
- Copy the Script Herein: We have attached the script within, do well to copy it.
- Paste the Script: Open your chosen executor, and inject the script into the game.
Once the script is pasted into the game, follow the instructions provided with the script to activate the weaponry script.
Best Executors for Weaponry Script
When it comes to executing weaponry scripts, it’s essential to use a reliable and up-to-date executor. We’ll make a list of the most trusted below.
- Blackout
- Delta Executor
- Frost X
- Zeus
- TrigonEvo
- Oxgyen U
- Fadys Executor
- Kiwi X Executor
- Flooded V
- Codex Executor
- Script-Ware
- Viper X
- Valyse Executor
- Anemo Executor
- Evon Executor
- Hydrogen
- Exoliner
- Vega X
- Kato Executor
- Nekto Executor
- Arceus X
- KRNL
- JJSploit

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